Adaptive Representation of Specular Light Flux
Normand Brière
and Pierre Poulin
Proc. Graphics Interface 2000, May 2000
Abstract
Caustics produce beautiful and intriguing illumination patterns.
However, their complex behavior make them difficult to simulate
accurately in all but the simplest configurations.
To capture their appearance,
we present an adaptive approach based upon light beams. The coherence
between light rays forming a light beam greatly reduces the number of
samples required for precise illumination reconstruction.
The light beams characterize the distribution of light due to
interactions with specular surfaces (specular light flux) in 3D space,
thus allowing for the treatment of illumination
within single-scattering participating media. The hierarchical
structure enclosing the light beams possesses inherent properties
to detect efficiently every light beam reaching any 3D point,
to adapt itself according to illumination effects in the final image,
and to reduce memory consumption via caching.
Keywords
caustics, global illumination, ray tracing, wavefront, beam, shaft.
BibTeX entry
@inproceedings{Briere:2000:ARSLF,
title = "Adaptive Representation of Specular Light Flux",
author = "Normand Briere and Pierre Poulin",
booktitle = "Graphics Interface 2000",
year = "2000",
month = "May",
pages = "--"
}
Online version
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