Exploiting Mirrors in Interactive Reconstruction
with Structured Light
Emric Epstein,
Martin Granger-Piché, and
Pierre Poulin
Proc. Vision, Modeling, and Visualization 2004, November 2004
Abstract
This paper describes how a mirror can be integrated as another view and
another source of light patterns in an interactive
reconstruction system with structured light,
where the object, the camera, and the mirror can move.
We show how a single pass of structured light can provide 3D points
to accurately estimate the pose of a mirror,
while also reconstructing 3D points on the object.
We develop new structured light patterns that are unaffected by the
reversed order created by some mirror configurations.
We also describe hardware rendering support to avoid conflicting
emitted/captured light patterns, and demonstrate how all the proposed
realizations extend naturally for multiple mirror configurations.
We finally conclude with results, discuss limitations, and
suggest further improvements.
Keywords
Image-based reconstruction, interactive system, mirror reflection, projector,
pose estimation, boundary strip codes, masking.
BibTeX entry
@inproceedings{Epstein-vmv2004,
title = "Exploiting Mirrors in Interactive Reconstruction with Structured Light",
author = "Emric Epstein and Martin Granger-Pich{\'e} and Pierre Poulin",
booktitle = "Vision, Modeling, and Visualization 2004",
year = "2004",
month = nov,
pages = "125-132"
}
Online version
Adobe PDF version of the paper
Accompanying video (Quicktime/DivX5)
Poster poster (PowerPoint)
Accompanying fast forward (PowerPoint)