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Mikhail Bessmeltsev
Bernhard Thomaszewski
Pierre Poulin
Neil Stewart
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Undergraduate Courses
IFT 2740: Outils de l'infographie 3D
IFT 3355: Infographie
IFT 3730: Infographie 3D
Graduate Courses
IFT 6042: Synthèse d'images
IFT 6095: Sujet en infographie
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Our Industrial Partners and Supporters
DRZ
Disney Research
Derek maintains strong ties with several Disney Research labs, including Disney Research Zurich and Pixar Research, where he works to get his research on advanced rendering models into the latest games, movies and amusement parks around the world. Prior to his arrival at l'Université de Montréal, Derek worked as a Postdoctoral Researcher in the rendering, faces and material research teams at Disney Research Zurich's.
MSR
Microsoft Research
Derek continues to collaborate with Microsoft Research on interesting projects in real-time and accurate rendering.
MGS
Microsoft Game Studios
Derek has established a
MITACS Accelerate Cluster
collaboration with Microfost Game Studios in Vancouver, opening the door to research collaborations on state-of-the-art interactive graphics problems and internship opportunities for graduate students in the lab.
Mokko
Mokko Studio
Pierre has a long-standing partnership with Mokko Studio, an innovative Montreal-based animation and visual effects studio, working on open problems in interactive animation and tool development. Certain students in the LIGUM share there time in the lab and at Mokko Studio.
Ubisoft
Ubisoft
Derek collaborates with research and graphics experts at Ubisoft's Montreal offices, brainstorming new ways to advance the state-of-the-art in animation and rendering with a spin towards the next generation of gaming platforms and games.
NVIDIA
NVIDIA Corporation
NVIDIA has graciously provided the LIGUM with an equipement donation to permit research on high-performance graphics applications on commodity graphics processing units. Derek also collaborates openly with researchers at NVIDIA research on high-performance rendering and animation.
EA
Electronic Arts
Electronic Arts has historically been the landing spot for many of LIGUM's successful graduates and continues to be a driving force in Canada's interactive media industry.
nGrain
NGRAIN
Pierre collaborates with researchers at NGRAIN on rendering and animation problems that will drive the next generation of virtual training and virtual simulation applications.
Pixar
Pixar
Derek works with Pixar to develop new light transport models and simulators, based on radiative transport theory, in order to realistically synthesize images of extremely large virtual worlds.
Eidos
Eidos
Derek collaborates with Eidos to develop state-of-the-art interactive rendering solutions capable of more faithfully synthesizing the appearance of realistic materials in complex environments.
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